"Pixel Map Creator" Development #4 - 2021.10.08

I finally figured out how to build the Unity program and run it on my Android phone. It was originally missing the NDK, SDK, and JDK, which I managed to install. 

The Screen.width and Screen.height works perfectly, and the camera size adjusts to the phone size. The pixels are now squares instead of squished rectangles. 



I also made it so that whenever I draw, there will be a one-pixel border. Doing the border was nearly impossible with my original method of setting tiles, so I had to completely change my method of setting tiles. 


There are some thin black lines, and I can't figure out why they are there. I will try to fix it soon.

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