"Pixel Map Creator" Development #2 - 2021.10.3

Research


Since the game would be for an Android device, I needed to know how to make Android games using Unity.

To learn how to do this, I watched a few videos:

"Making an IOS/Android game in UNITY - Beginner Tutorial - #1" by Blackthornprod (https://www.youtube.com/watch?v=CGleQZVgdN4&t=40s&ab_channel=Blackthornprod)

"TOUCH CONTROLS in Unity!" by Brackeys (https://www.youtube.com/watch?v=bp2PiFC9sSs&list=WL&index=1&ab_channel=Brackeys)

"Controlling Cross-Platform Characters with Unity Input System | Tutorial" by Unity (https://www.youtube.com/watch?v=5tOOstXaIKE&t=207s&ab_channel=Unity)


Setup


After watching the videos, I installed Android Studio and set up the Unity project so that it could run for Android devices. I also installed "Unity Remote 5," which is a mobile application that allows watching previews of a Unity project using a mobile device.


Programming


I copy-pasted some codes from my painting test and changed the input to touch, and ran it on my phone. It ran well, except for the part where all the tiles on the phone screen got squished. 

<Code>

<Computer Screen>

<Phone Screen>


I'm still glad that everything else works fine. I will fix the size problem later and test more features like a paint bucket.

댓글

이 블로그의 인기 게시물

"Pixel Map Creator" Development #0 - 2021.10.02

"Pixel Map Creator" Development #4 - 2021.10.08